I'm totally ready to hop in line to lambast capitalism, especially the rampant corporate capitalism and Protestant-ethic inspired capitalism that we're prey to in the West.
Honestly, I could hardly force myself to listen to Jim prattle on, but I did. And after listening, I do have to ask, is the example of EA or Blizzard the hill to die on here? This isn't in exact order, but as an example from 2017 to 2018, EA has had these games come out, and had these things happen to them:
- Mass Effect: Andromeda - A gigantic critical and commercial failure, largely self-inflicted by having a B-tier team work on one of their prize IPs.
- Star Wars Battlefront II - Another gigantic critical and commercial failure, spearheaded at least partially by a massively poor handling of its microtransactions and PR.
- Need for Speed Payback - Another critical dud, and as far as I know, a commercial one as well.
- FIFA 18 - A yearly sports title, received generally well critically and commercially, but faced some backlash over its MTX, and eventually spurred on an investigation by Belgium into the game's implementation possibly being gambling that needs regulation.
- NHL 18 - Another yearly sports title, relatively well received critically and commercially.
- NBA Live 18 - Another yearly sports title, received okay critically, but commercially was given a wedgie and had its lunch eaten by NBA 2K.
- Madden NFL 18 - Another yearly sports title, as far as I know, received critically and commercially well.
- NHL 19 - Another yearly sports title, as far as I know, received critically and commercially well.
- Madden NFL 19 - Another yearly sports title, as far as I know, received critically and commercially well.
- NBA Live 19 - Another yearly sports title, again had its lunch eaten by NBA 2K.
- EA Sports UFC 3 - Another yearly sports title, had solid reviews, but from what I remember also had some extra backlash over the MTX implementation.
- Command & Conquer: Rivals - Their mobile foray with reviving C&C, currently sitting somewhere around rank 100 on the Strategy Games list for downloads on iOS
- Battlefield 5 - A critical success, but a GaaS failure so far. This one is particularly funny because Jim says EA is upset they "only sold 7 million." They're upset because BF5 has only sold half of what BF1 sold in a similar timeframe (15 million).
There were some other little titles here and there like Unravel 2, Fe, A Way Out, and Sims 4 DLC, but those aren't really relevant to the AAA discussion.
So otherwise, just look at that list. EA has put out a
lot of duds in the past two years. In 2018 they only had 1 game in the Top 10 of NPD:
[IMG='width:508px;']https://pbs.twimg.com/media/DxjUIdvVsAAHw44.jpg[/IMG]
And overall, only three in the Top 20, two of which are sports titles. And remember, those sports titles are now under threat around Western Europe as more companies conduct investigations into whether or not they need to regulate the lootbox/MTX stuff. Now they've basically spent two years without any significant breakout, zeitgeist leading titles, while their usually reliably revenue earners may see reduced revenue soon (not in the USA likely, but elsewhere at least).
Meanwhile, games like League, Dota, Fortnite and dozens of mobile titles are all chugging along the zeitgeist train, leading the way. It may be "wrong," but it's also not hard for me to look at EA's output for the past two years and see why investors might have gotten antsy. Apex Legends is probably the biggest, most relevant game they've had in a long time.
I feel like Activision Blizzard is a similar example. Yes, they're still making a batrillionmajillion dollars, but they're also producing a lot of duds and wasting time on failed projects. Millions of dollars and man-hours were wasted on Titan. Thankfully some of that work got rescued and made into Overwatch, but OW and the OWL are not really leading the way in the GaaS/esport market. HotS is being abandoned. WoW seems to be bleeding subscribers again after a dud expansion. Diablo 4 was in the works for two years, but also (like Titan) saw itself scrapped, and the whole project rebooted. Bungie split with Activision, rendering all of the support studios working on Destiny 2 redundant. Across those products alone, to say nothing of the more "Activision" side studio issues, there is an incredible amount of waste and inefficiency going on.
This kind of discussion has happened every time for the past few years that Apple's earnings or shipment numbers come out, and then the stock drops. On the one hand, yeah, I get that it's pretty greedy and stupid that a company making football fields of cash can be seen as a risky investment. On the other hand, I look at their overpriced, non-innovative lineup and look at what their competitors are doing to slowly grab pieces of market share, and it's hard not to see why some people might be antsy.
I'm just rambling at this point, so I'm going to stop. There are a number of things that countries could try to do to fight the boom-bust cycle of corporate entities, but ironically, most people complaining about the issue (Jim included) probably wouldn't want to try some of them.