Hello mates! The Baron here with a little sneak peek of some of the upcoming U11 magic stuff that I had alluded to in previous news. Magic expansion was not directly advertised as one of the bigger features of U11 because we weren't sure how much would/could be included in time for U11, and as...
Hi friends, Update 5 has gone live! This Update includes two major new classes to the game, as well as a range of animation overhauls, bug fixes, new weapons and more! New Classes Grenadier An expert in things that go boom, the Grenadier class focuses on dealing enhanced explosive damage. The...
Hi there, {STEAM_CLAN_IMAGE}/27812936/9ddb370c4829a6a1cb1ed3770a1f4bf2d075ec27.gif Wanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game. The first one is a BigBoy mummy that pukes and explodes on death (Not very...
XR Games makes its first acquisition after a record-breaking 2021. Leeds, UK – Mar. 18, 2022 - Leeds-based VR games studio XR Games today announced the acquisition of VR pioneers Fierce Kaiju for an undisclosed sum. Founded by Dan Roberts and Paul Colls in July 2014 after working on some of the...
Hey everyone, we want to kick things off with a bang for our first blog post of 2022! We have some very exciting Pistol Whip and Cloudhead news and we are thrilled to announce that we celebrated the studio’s nine-year anniversary just a few days ago. In 2013, we were just a handful of people […]
Whether you’re an architect or a video game level designer, Arkio may be just the tool you’re looking for. You can collaborate and design with up to 24 people in the same scene, across VR, PCs, tablets, and phones. Design interiors, buildings, virtual spaces or game environments, and even mix...
They've said it's coming to "other platforms" so I'd wait, even if they first go Quest or wherever else. Had to double take, Cities: VR and Little Cities both dated
Feel bad about mixing real news and April Fool's but I think most are obvious. Edit: I removed some lower effort pranks cos there's too much real/good stuff
Over the past two months we’ve made many improvements to Ultrawings 2 (cockpit visual upgrades, improved performance, hand snapping, and more). And with today’s major update the game gets even better! Changes / Improvements – We’ve now added the ability to spend your hard earned money on...
Fellow swashbucklers, We’ve just released our biggest update yet, with a whole host of fixes and improvements for AI, UI and more! There’s a lot to cover, so without further ado, here are the details: Buccaneers! Version 1.0.07 Changes - The number of campaign save slots has been increased to...
Afterlife VR Weekly Report 1. Introduction 2. What we're working on now 3. Opponents and their intellectual abilities 4. Screenshot's «Be careful. Danger at every turn»
Hey everyone! Meet the 9.2 update. • We have slightly changed the hand physics. Now the grab works much better. • Fixed a bug that did not allow the player to quickly enter the arena mode. • Fixed a visual bug with black textures in the arena mode. • Performance improvement Join our Discord...
With over 60 experiences across three categories (Calm, Energy, and Awe), Liminal helps people choose how they’d like to feel. It’s informed by years of research and draws on developments in fields as diverse as neuroscience and psychology to video games, music, and film. Previously available on...
At the request of the Discord community, I've added a new material: glass. Okay, so it doesn't behave like glass, but it looks like glass. You can saw it, nail it, and it won't break! It acts a lot like wood, actually. Have fun. Be productive. - wooden robot
To continue supporting creators, we’re testing new tools to enable creators to experiment with ways to monetize what they’re building in Horizon Worlds.
Spring is in the air. The birds are chirping, the bees are buzzing, and an exciting new v39 software update is getting ready to migrate to Meta Quest headsets around the world.
Earth Day is coming up on April 22, and we’re celebrating all month long. We’re shining a light on content that touches on our themes of land, sky, sea, and planet as we reflect on the impact of climate change. We’ll update this blog post every week of the month to add new things to check out...
Spring is in full swing, and today, we’re offering up discounts on dozens of games and apps so fun, you won’t even realize you’re getting a workout as you play. Get up and get moving—no gym membership required!
Features: We've added a brand new 'Game Lost' screen giving you a portion of the XP you would've gotten with a penalty based on how far you've come. We also reworked the 'Game Lost' animation to look slightly more polished and distinguish between losing because of statue loss or health. Bug...
Hey everyone, as you’ve likely noticed we’ve had a few pretty high profile announcements lately with Jim Henson's Labyrinth and Myst courses later this year, but we’re overdue for a more general update on where the game is at and where it’s going.
Painting VR gives you 10,000 square feet of virtual real estate (along with unlimited buckets of paint and an arsenal of brushes) to help make your artistic dreams come true. And it’s out today on the Quest Platform for $19.99 USD.
Hi Everyone. First of all, a little gif of the new boss we're working on. Someone called it Shark-ADE, we love it. In this Schrodinger Update we had a deeper look at difficulty levels. We had a long conversation about what to change based on difficulty: projectile speed, projectile size, player...
Hi Chefs! It's time for the next update of Cooking Simulator VR. This time, we're bringing a new Easter event to the game, Modern Kitchen in Career Mode, adding achievements, fixing bugs, and taking care of performance. After installing the update, you will be able to launch the new Easter event...
Welcome to our newest Core Briefing for February and March! Our team has been extremely busy recently, and we’re excited to announce what we’ve been working on!
Fellow swashbucklers, We’ve released a minor update which adds new achievements, new model details and more bug fixes! Here’s the full list of changes: Buccaneers! Version 1.0.08 Changes - Added achievements for conquering the entire map as each faction. If you have a save in which you have...
Dis gonna be good. I haven't really played Half-Life 2 since it came out (and the episodes and fan maps like Minerva Metastasis etc.). It looks so damn well done.
This is a short preview of the amazing, upcoming Half-Life 2 VR Mod, led by Cabalistic and team. The mod simply needs Half-Life 2 to be installed and then you're all ready to run the greatest way of playing one of the best games of all time (no fooling with Gmod, configs, other mods, etc.). Cabalistic also added full MSAA support (which looks AMAZING in VR) and DrBeef added Vulkan instead of DX9 so the performance is fantastic (with headroom for things like additional graphic mods, etc.) The mod is still being worked on, but there are plans to have an open beta soon.
There's work to upscale some of the textures, but that's an ongoing sideproject that hasn't been completed yet. For this video, I grabbed an existing texture pack for HL2 that replaces 100% of the textures and it makes a HUGE difference in VR (as original textures are fairly low resolution). It's so much fun to be able to look at details close up in VR.
If you've already played HL2 even 100 times in the past, get ready to play it in a completely new way! The physicality alone is amazing in VR. Take a look at how you can spin the blocks in the playground just by hitting them or the way you can play tetherball with a corpse in Ravenholm. Shootouts by physically dodging for cover, manually reloading your guns, etc. is also insanely fun.
AMATA K.K. will release virtual reality action adventure game The Tale of Onogoro for PlayStation VR and SteamVR, the developer announced. A release window was not announced.
HeadCount is an action-packed arcade style bullet-hell VR shooter. Bringing the perfect combination of old-school arcade shooter action and approachable gameplay, anyone can jump in and hit the gun-fu groove. With a wide (and growing!) arsenal of weapons, over-the-top abilities and powerups, you...
Hello everyone, Version 1.18.4 is now available. This update includes a handful of fixes based on community feedback and some changes to improve compatibility with the Steam Deck. Additions You can now toggle whether or not ship boost is activated by double-tap. You can find this option in the...
Bug Fixes, tweaks and balancing: The game doesn't brick anymore when enabling the spectator camera in main menu. When gaining XP but not levelling up, the new XP didn't update correctly. Crashes revolving around videos in tutorial and level select have been resolved. Distance grabbing objects...
~10 minutes. Fingers crossed most games will be available for all VR platforms eventually, even though I'm sure most will only show as Quest here (except those showing off with PC footage that will have to mark it as such, like Stress Level Zero's Project 4).
Started strong with more Saints & Sinners. Just a teaser though, not real gameplay.
NFL Pro Era... Meh. Looks well made I guess, sucks for the indie 2MD.
Among Us VR, again don't care but I guess looks decent enough.
3 more Schell Games... games.
Red Matter 2, nice! Looking good. Alyx grab system. Didn't feel too exciting though.
Espire 2! Espire 1 was kinda meh but hopefully sequel fixes things up. Looks nice but so did the first, fingers crossed.
Moss 2, already seen that from PSVR of course. The more platforms the better.
Ruins Magus looks very promising, been following it a lot. Hopefully won't be botched a la Nostos or something.
Cities VR been showing a lot lately. Skylines VR spin off basically.
Finally RE4 Mercenaries DLC. Free as it should be, that's good. Launching after the show, nice.
More Beat Saber, whatever.
Bonelab by Boneworks dev, Looks quite nice, not so test mappy, PC footage as said.
Zuckbot >_>
Ghostbusters by nDreams is promising.
Hopefully you were able to tune into our second annual Meta Quest Gaming Showcase today—but if not, here's a recap of every announcement from today’s show (and all of the trailers too).
One of the big reveals from our Meta Quest Gaming Showcase was Bonelab, the next immersive VR shooter from developer Stress Level Zero coming later this year to Quest 2.
It’s time to head back to the moon: At this year’s Meta Quest Gaming Showcase, developer Vertical Robot revealed that it’ll release Red Matter 2—the follow-up to its hit sci-fi puzzle-solving game—on the Quest Platform later this summer.
Prepare to strap on your helmet, buckle your shoulder pads, and line up at the line of scrimmage for one of the most immersive ways to experience an authentic game of football yet. Last month, StatusPRO announced a partnership with the NFL to develop licensed NFL VR titles on an annual release...
It’s been nearly three months since Skydance Interactive announced The Walking Dead: Saints & Sinners - Chapter 2: Retribution—a completely standalone sequel to the blockbuster original. And today, they gave zombiephiles a taste of the gore in store during the Meta Quest Gaming Showcase with...
World Interactions in Cosmonious High And now for something completely different! Starting this month we’ll take a deep dive into the tech that made Cosmonious High what it is.
Attention Pilots! After months of planning, operation Early Access is a-go on Steam! Simply visit our store page below and request access; we'll do the rest. But that's not all! To celebrate this occasion, we're having a playtest tomorrow, April 23rd, from 3-6pm EST, where everyone who joins...
In our next patch we’ll release the first Chaos Dungeon of 2022, K’tula’s Cove, which will feature all-new enemies in an eerie underwater zone. Chaos is Calling Deep in the heart of the Flooded Rainforest, the veil between worlds is thinning. Is it the presence of the
ooh, Contractors zombie update might be interesting ( depending on the replay value). I wonder how the Quest version will work considering the number of zombies on screen.
This update brings many fixes and optimizations to multiplayer, as well as a few new features for the F/A-26B and F-45A. Full list of changes below: VTOL VR v1.4.3f11 General Various script optimizations/LODs Fixed: could detach a weapon while reloading all, which would cause an issue preventing...
Starting today you can now use the Blaston Spectator for free on Steam to watch Blaston matches on your PC! With the Blaston Spectator you can watch Friendly Lobbies and Knockout Tournaments in the game by using the codes created within the game. We've had this application in closed testing and...
Too much news today, once again, I can't hold all these awesome VR games! EA gave F1 2022 to some streamers and some of them tried it in VR. It's cool stuff!
After years of lockdown preventing me from getting a new glasses prescription, I finally but the bullet and got a new one.
And now I have a new one, I also went ahead and ordered some prescription lenses to go into my VR headset. Will be nice to not have to wear specs to play a VR game.
Update 1.5.3 back up to speed with the Quest version: - Puzzles can be snapped back onto the podium - Custom puzzles now support the simplified v2 format (see github.com/cubismvr/mods) - Fixed an issue where thrown pieces would appear to stutter
Last week, we released Puzzling Places v1.7 which brought the PlayStation VR Trophies to Quest players as Oculus Achievements - and looking at our internal achievements board you all have been quite busy already over the weekend! Nevertheless, we wanted to take a bit of time for all the
Vox Machinae is out of Early Access, and we got steam trading cards and badges to prove it. Plus what are these Space Bullet folk upto next? check out this article to find out.
Dear Players, On the 23rd May 2022, we are releasing Major Update #3, including dedicated servers, public server lists, and mods-over-wire support! From the 23rd May, you will be able to host and join public dedicated server games! This has been a popular and frequent request from players and we...
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